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SacredFootballLB

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Artist // Hobbyist // Other
Badges
Super Llama: Llamas are awesome! (46)

Favourite Games
Portal, Final Fantasy VII, God of War series, Legend of Zelda: Ocarina of Time.
Favourite Gaming Platform
PC
Other Interests
Hanging out with friends, Sports, Playing videogames, developing software, creating websites/graphic

Status Updates

0 min read
Sorry I haven't posted anything on DA for awhile, I mainly post on my Home site. Anyways, the Summoner's Database is coming along quickly and the Champions stats portion should be complete and up to date to the current patch in the next couple of days; there's a lot of data to get through :P If you want to check it out, I'll try to upload a recent demo once the section is completed. Once the stats are done, all that's left is to add the misc data (skins, trivia, background stories, etc.) to the champions then it's on to the items, masteries and summoner spells :D EDIT: The Stats portion is complete and I've released a new demo on my home si
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I am developing an database to compliment the League of Legends game. The benefits of this database will include, but are not limited to:    * Look up all the various statistics, abilities, skins, etc. of Champions.    * Look up the prices, statistics, effects, etc. of the items, runes and spells found in the game.    * View the highest and lowest found statistics between all of the champions.    * And, of course, IT'S FREE! Check out the work in progress here (screen shots, demo video and demo build now available!): http://sites.google.com/site/apps4n3rds/project-info/LoLDatabaseforSummoners-info/at-a-glance
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I've managed to come up with some free time and decided that a database for the items in the game is very much needed. I honestly can't tell you how far I am in its creation because I honestly don't know how much D&D data is available. I would like to guess that I'm about 35-40% done with it. I haven't joined any tables yet; just putting in the data so far. This database will, hopefully, speed up the program and will greatly reduce the amount of hard-coded objects in the application itself. It'll also have it's own constraints of data input for double protection and will decrease the amount of validation needed in the program. On top of that,
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Profile Comments 39

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don't know if you know this but when alerkina 2 favs your artwork he is going to steal it! So you might want to watch out . Also if you don't believe me look in his comment section everyone is sending him messages
thank you for the heads up!
Thank you for favoriting my picture. :D
And many thanks for adding me to devWATCH :)
Thanks a lot for fav :)
Many thanks Devin for adding 'Arabian Nights' [link] to your :+fav:s! :iconflowerthnxplz: Coco
Thanks for the watch! :)